Esper Origins // Summon: Esper Maduin [185] [FINAL FANTASY] [Non-Foil]
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Esper Origins // Summon: Esper Maduin [185] [FINAL FANTASY] [Non-Foil]

Esper Origins // Summon: Esper Maduin [185] [FINAL FANTASY] [Non-Foil]

Surveil 2. You gain 2 life. If this spell was cast from a graveyard, exile it, then put it onto the battlefield transformed under its owner's control with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Esper Origins // Summon: Esper Maduin [185] [FINAL FANTASY] [Non-Foil]

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Esper Origins // Summon: Esper Maduin [185] [FINAL FANTASY] [Non-Foil] - Image 2

Esper Origins // Summon: Esper Maduin [185] [FINAL FANTASY] [Non-Foil]

Surveil 2. You gain 2 life. If this spell was cast from a graveyard, exile it, then put it onto the battlefield transformed under its owner's control with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

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Surveil 2. You gain 2 life. If this spell was cast from a graveyard, exile it, then put it onto the battlefield transformed under its owner's control with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Esper Origins // Summon: Esper Maduin [185] [FINAL FANTASY] [Non-Foil] | Face to Face Games