Jenova, Ancient Calamity [228] [FINAL FANTASY] [Foil]
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Jenova, Ancient Calamity [228] [FINAL FANTASY] [Foil]

Jenova, Ancient Calamity [228] [FINAL FANTASY] [Foil]

At the beginning of combat on your turn, put a number of +1/+1 counters equal to Jenova's power on up to one other target creature. That creature becomes a Mutant in addition to its other types.
Whenever a Mutant you control dies during your turn, you draw cards equal to its power.
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Jenova, Ancient Calamity [228] [FINAL FANTASY] [Foil]

$2.79

$0.84

Jenova, Ancient Calamity [228] [FINAL FANTASY] [Foil]

At the beginning of combat on your turn, put a number of +1/+1 counters equal to Jenova's power on up to one other target creature. That creature becomes a Mutant in addition to its other types.
Whenever a Mutant you control dies during your turn, you draw cards equal to its power.

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At the beginning of combat on your turn, put a number of +1/+1 counters equal to Jenova's power on up to one other target creature. That creature becomes a Mutant in addition to its other types.
Whenever a Mutant you control dies during your turn, you draw cards equal to its power.
Jenova, Ancient Calamity [228] [FINAL FANTASY] [Foil] | Face to Face Games