Restoration Magic [30] [FINAL FANTASY] [Non-Foil]
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Restoration Magic [30] [FINAL FANTASY] [Non-Foil]

Restoration Magic [30] [FINAL FANTASY] [Non-Foil]

Tiered (Choose one additional cost.)
• Cure — {0} — Target permanent gains hexproof and indestructible until end of turn.
• Cura — {1} — Target permanent gains hexproof and indestructible until end of turn. You gain 3 life.
• Curaga — {3}{W} — Permanents you control gain hexproof and indestructible until end of turn. You gain 6 life.
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From $0.72

Original: $2.39

-70%
Restoration Magic [30] [FINAL FANTASY] [Non-Foil]

$2.39

$0.72

Restoration Magic [30] [FINAL FANTASY] [Non-Foil]

Tiered (Choose one additional cost.)
• Cure — {0} — Target permanent gains hexproof and indestructible until end of turn.
• Cura — {1} — Target permanent gains hexproof and indestructible until end of turn. You gain 3 life.
• Curaga — {3}{W} — Permanents you control gain hexproof and indestructible until end of turn. You gain 6 life.

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Tiered (Choose one additional cost.)
• Cure — {0} — Target permanent gains hexproof and indestructible until end of turn.
• Cura — {1} — Target permanent gains hexproof and indestructible until end of turn. You gain 3 life.
• Curaga — {3}{W} — Permanents you control gain hexproof and indestructible until end of turn. You gain 6 life.
Restoration Magic [30] [FINAL FANTASY] [Non-Foil] | Face to Face Games