Thancred Waters [31] [FINAL FANTASY: Commander] [Non-Foil]
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Thancred Waters [31] [FINAL FANTASY: Commander] [Non-Foil]

Thancred Waters [31] [FINAL FANTASY: Commander] [Non-Foil]

Flash
Royal Guard — When Thancred Waters enters, another target legendary permanent you control gains indestructible for as long as you control Thancred Waters.
Whenever you cast a noncreature spell, Thancred Waters gains indestructible until end of turn.
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From $0.12

Original: $0.39

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Thancred Waters [31] [FINAL FANTASY: Commander] [Non-Foil]

$0.39

$0.12

Thancred Waters [31] [FINAL FANTASY: Commander] [Non-Foil]

Flash
Royal Guard — When Thancred Waters enters, another target legendary permanent you control gains indestructible for as long as you control Thancred Waters.
Whenever you cast a noncreature spell, Thancred Waters gains indestructible until end of turn.

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Flash
Royal Guard — When Thancred Waters enters, another target legendary permanent you control gains indestructible for as long as you control Thancred Waters.
Whenever you cast a noncreature spell, Thancred Waters gains indestructible until end of turn.
Thancred Waters [31] [FINAL FANTASY: Commander] [Non-Foil] | Face to Face Games