West Wind Avatar [137] [Teenage Mutant Ninja Turtles] [Non-Foil]
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West Wind Avatar [137] [Teenage Mutant Ninja Turtles] [Non-Foil]

West Wind Avatar [137] [Teenage Mutant Ninja Turtles] [Non-Foil]

Trample Whenever this creature enters or attacks, you may sacrifice a token or a land. If you do, you gain 3 life. Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, draw a card.
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West Wind Avatar [137] [Teenage Mutant Ninja Turtles] [Non-Foil]

$0.26

$0.08

West Wind Avatar [137] [Teenage Mutant Ninja Turtles] [Non-Foil]

Trample Whenever this creature enters or attacks, you may sacrifice a token or a land. If you do, you gain 3 life. Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, draw a card.

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Trample Whenever this creature enters or attacks, you may sacrifice a token or a land. If you do, you gain 3 life. Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, draw a card.
West Wind Avatar [137] [Teenage Mutant Ninja Turtles] [Non-Foil] | Face to Face Games